Online multiplayer chess with real-time synchronization
A fully-featured chess game with local and online multiplayer modes, built with React, TypeScript, Zustand, and Firebase. Features complete chess rules, real-time sync, and defense-in-depth security.
- Complete Chess Rules Engine. Implemented full chess logic including piece movement validation, check/checkmate detection, stalemate, castling, en passant, and pawn promotion with comprehensive TypeScript type safety.
- Online Multiplayer with Firestore. Built real-time online multiplayer using Firestore with shareable game links, automatic reconnection, move synchronization, and game history tracking across devices.
- Defense-in-Depth Security Architecture. Implemented multi-layer validation system with Firestore as single source of truth, player identity verification on every move, and comprehensive security documentation preventing all common attack vectors.
- Advanced State Management Architecture. Architected modular Zustand stores separating concerns: board state with Firestore sync, game flow, online multiplayer state, player management, and UI interactions with full type safety.
- Game History & Reconnection System. Developed localStorage-based game tracking with 'My Games' modal, allowing players to resume active games after browser refresh or returning to site without losing game URLs.
- Dynamic Turn Indicators & UX Enhancements. Created context-aware UI showing 'Your turn' in online mode, not-allowed cursors for opponent pieces, and real-time connection status tracking for enhanced multiplayer experience.
- React
- TypeScript
- Firestore
- Zustand
Visit rdychess.com